using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Commodity
{
    //商品id
    public int CommodityId;
    //商品物体的id
    public int ArticlesId;
    
    public int Money;
    public int CommodityType;

    public Commodity()
    {
        
    }
    
    
    public Commodity(int commodityId,int articlesId,int money,int commodityType)
    {
        CommodityId=commodityId ;
        ArticlesId=articlesId;
        Money=money ;
        CommodityType=commodityType;
         
    }
}
